BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/New_York
X-LIC-LOCATION:America/New_York
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20220608T221758Z
LOCATION:
DTSTART;TZID=America/New_York:20220609T120000
DTEND;TZID=America/New_York:20220609T123000
UID:HFESHCS_2022 International Symposium on Human Factors and Ergonomics i
 n Health Care_sess175_INDLEC288@linklings.com
SUMMARY:The Role UX Design Attributes Play in the Perceived Persuasiveness
  of COVID-19 Contact Tracing Apps
DESCRIPTION:Oral Presentations\n\nThe Role UX Design Attributes Play in th
 e Perceived Persuasiveness of COVID-19 Contact Tracing Apps\n\nOyibo, Mori
 ta\n\nINTRODUCTION\n\nContact tracing apps (CTAs) were deployed worldwide 
 in 2020 to combat COVID-19. Due to their low uptake, a growing amount of e
 mpirical research is being conducted to understand the factors that drive 
 their adoption. We argue that for them to be adopted, users, first and for
 emost, must find them persuasive. However, there is little research to und
 erstand the role user experience (UX) plays in their perceived persuasiven
 ess. Consequently, we conducted an online study on Amazon Mechanical Turk 
 among Canadian and American residents (n = 446) to investigate the most im
 portant UX design attributes associated with the perceived persuasiveness 
 of CTAs. The study was based on two app designs (control and persuasive), 
 each of which comprises three use cases: no-exposure, exposure, and diagno
 sis report interfaces. One interface (screenshot) was randomly presented t
 o a participant to view and provide their responses on the perceived UX de
 sign attributes and perceived persuasiveness of the interface.\n\nIn the o
 verall model, we found that perceived usefulness is the most important and
  consistent UX design attribute that influences perceived persuasiveness (
 &#946; = 0.29, p < 0.001), followed by perceived trustworthiness (&#946; =
  0.24, p < 0.001), and perceived privacy protection (&#946; = 0.16, p < 0.
 05). Respectively, the three predictors were consistently significant in t
 wo-third, half, and one-third of the 12 submodels based on app design, use
  case, adoption status, and country of residence. Overall, the relationshi
 ps regarding the persuasive designs are more likely to be significant, wit
 h the variance of the target construct explained by the predictors ranging
  from 71% to 89% compared with 54% to 69% for the control designs. \n\nThe
  three significant attributes will help designers know which UX design att
 ributes to focus on when designing CTAs for future pandemics/epidemics. Mo
 re importantly, in predictive modeling, if their ratings are known, they h
 old potential in predicting new users’ responsiveness to a number of
  persuasive strategies/messages featured in a behavior change support syst
 em.\n\n\nOVERVIEW OF COVID ALERT\n\nThe study was based on COVID Alert, Ca
 nada’s official CTA deployed in July 2020. In this study, we impleme
 nted two app designs (persuasive and control), with each design comprising
  the three key interfaces. \n\nNo-Exposure Status Interface. The control v
 ersion (C1) lets the user know that they have not been exposed by being in
  close contact with someone infected by COVID-19. In addition to this func
 tionality, the persuasive version (P1) supports a self-monitoring feature 
 that enables the user to track their daily exposure level: number and dura
 tion of contacts.\n\nExposure Status Interface. The control version (C2) n
 otifies the user that they may have been exposed to COVID-19 and provide i
 nformation on what to do next. In addition to this functionality, the pers
 uasive version (P2) supports a self-monitoring feature that enables the us
 er to track their exposure level: the total number  and duration of contac
 ts within the last 14 days.\n\nDiagnosis Report Interface. This control ve
 rsion (C3) allows the user to report their one-time key given to them by t
 he public health authority after testing positive. In addition to this fun
 ctionality, the persuasive version (P3) supports a social-learning feature
  that enables the user to see the number of other users who have reported 
 their COVID-19 diagnosis using the app.\n\n\nMETHOD\n\nThe six interfaces 
 were randomly administered to the participants on Amazon Mechanical Turk, 
 with each participant seeing one interface only. A total of 446 participan
 ts took part in the study: 204 Canadian residents and 242 American residen
 ts.The distribution of the interfaces among the participants is as follows
 : C1 (n = 74), P1 (n = 75), C2 (n = 77), P2 (n = 80), C3 (n = 72), and P3 
 (n = 68). The constructs  measured include perceived usefulness, perceived
  trust, perceived security, perceived ease of use, perceived privacy prote
 ction, perceived compatibility, perceived enjoyment, and perceived persuas
 iveness. The first seven are predictors and the last one is the target con
 struct. Each construct was measured using three items ranging from “
 strongly disagree – 1” to “strongly agree – 7.&#82
 21;\n\n\nRESULTS\n\nWe used Partial Least Square Path Modeling to explore 
 the relationships between each of the seven predictors and perceived persu
 asiveness. The overall and subgroup models are as follows:\n\n1.	Overall M
 odel:  usefulness (&#946; = 0.29, p < 0.001),  trustworthiness (&#946; = 0
 .24, p < 0.001),  privacy protection (&#946; = 0.16, p < 0.05),  ease of u
 se (&#946; = 0.12, p < 0.01).\n\n2.	Submodels based on Country of Residenc
 e: \na)	Canada:  usefulness (&#946; = 0.19, p < 0.01),  trustworthiness (&
 #946; = 0.24, p < 0.01),  privacy protection (&#946; = 0.25, p < 0.01).\nb
 )	United States:  usefulness (&#946; = 0.43, p < 0.001),  trustworthiness 
 (&#946; = 0.28, p < 0.05).\n\n3.	Submodels based on Adoption Status: \na)	
 Adopters:  privacy protection (&#946; = 0.42, p < 0.01),  ease of use (&#9
 46; = 0.10, p < 0.05).\nb)	Non-Adopters:  usefulness (&#946; = 0.43, p < 0
 .01),  trustworthiness (&#946; = 0.22, p < 0.01),  ease of use (&#946; = 0
 .13, p < 0.05).\n\n4.	Submodels based on App Design: \na)	Control:  useful
 ness (&#946; = 0.30, p < 0.01),  trustworthiness (&#946; = 0.20, p < 0.01)
 .\nb)	Persuasive:  usefulness (&#946; = 0.32, p < 0.01),  trustworthiness 
 (&#946; = 0.23, p < 0.05),  privacy protection (&#946; = 0.12, p < 0.05).\
 n\n5.	No-Exposure Submodels based on App Design: \na)	C1: No attribute is 
 significant.\nb)	P1:  trustworthiness (&#946; = 0.79, p = 0.055).\n\n6.	Ex
 posure Submodels based on App Design: \na)	C2:  usefulness (&#946; = 0.41,
  p < 0.05).\nb)	P2:  usefulness (&#946; = 0.29, p < 0.05),  trustworthines
 s (&#946; = 0.22, p < 0.01),  enjoyment (&#946; = 0.27, p < 0.05).\n\n7.	D
 esign Report Submodels based on App Design: \na)	C3:  usefulness (&#946; =
  0.31, p < 0.01).\nb)	P3:  privacy protection (&#946; = 0.75, p < 0.001).\
 n\nDISCUSSION\n\nPerceived usefulness and perceived trustworthiness are si
 gnificantly and strongly associated with perceived persuasiveness. These a
 ssociations are (near) strong, despite controlling for country of residenc
 e and app design. However, when app design and use case are controlled for
 , some of the significant associations become non-significant, especially 
 regarding C1 and P1.  Nevertheless, regarding C2 and P2 the association be
 tween perceived usefulness and perceived persuasiveness remains significan
 t. Moreover, the association between perceived trust/perceived enjoyment a
 nd perceived persuasiveness remains strong regarding P2 and non-significan
 t regarding C2. Secondly, regarding the diagnosis report interface, the as
 sociation between perceived usefulness and perceived persuasiveness remain
  significantly strong for C3, while that between perceived privacy and per
 ceived persuasiveness becomes strong for P3. Finally, the control for adop
 tion status shows that perceived usefulness and perceived trustworthiness 
 remain strong in the non-adopter models, while perceived privacy protectio
 n becomes significantly strong in the adopter model.\n\nOverall, perceived
  usefulness has a more consistent strong relationship with perceived persu
 asiveness, followed by perceived trust, perceived privacy protection, and 
 perceived enjoyment. The other constructs (perceived ease of use, perceive
 d compatibility, and perceived security) have no strong or significant rel
 ationship with perceived persuasiveness.\n\nThe significantly strong relat
 ionships hold potential for building machine-learning predictive models by
  using the significant UX design attributes to predict first-time users&#8
 217; responsiveness to persuasive strategies implemented in CTAs and other
  persuasive apps aimed at motivating behavior change. In other words, the 
 significant relationships have the potential to address the cold start pro
 blem experienced by persuasive health technologies. The cold start problem
  is the inability for a persuasive app to know what persuasive strategies 
 or messages that will be effective in changing a first user’s behavi
 or. This means by asking first-time users few UX-related questions prior t
 o using the app, their responsiveness to certain persuasive strategies and
  messages may be predicted.
END:VEVENT
END:VCALENDAR
